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GalCiv IV: Supernova Dev Journal #76 - Making Money

Continuing this series of short guides aimed at helping new players, we’re going to be looking at some of the base resources, and they don’t get much more basic than money. In GalCiv we use the term Credits , which sounds a little bit fancier! In this developer journal, we’ll take a quick look at how Credits are acquired, and a few of the many ways you can spend them. Credits are rather unique in that they’re both acquired and spent in many more ways than Manufacturing, Food, Control or a... [read more]

10/8/2024 By BATTLEMODE in GalCiv IV Dev Journals

Stardock Selected as a 2024 Best of MichBusiness Winner

Stardock named a Best of MichBusiness honoree in the Technology Guru Category Stardock, a leading software development company known for its innovative technology solutions, is proud to announce that it has been recognized as a "Best of MichBusiness Honoree" in the Technology Guru Category. This prestigious award highlights Stardock's commitment to excellence and its significant contributions to the technology landscape in Michigan. The MichBusiness Awards celebrate the achieveme... [read more]

10/4/2024 By jaynacue in Stardock Entertainment Announcements

NOW OUT: v2.9 Starview Update for Galactic Civilizations IV

Stardock is pleased to announce the release of Galactic Civilizations IV v2.9, titled the 'Starview Update.' This update focuses on enhancing the player experience with a variety of quality-of-life improvements, visual upgrades, and gameplay refinements based on community feedback.  In this substantial update, players can look forward to a range of key changes designed to streamline gameplay and improve immersion. "We’re committed to continuously refining Galactic C... [read more]

10/3/2024 By redskittlesonly in GalCiv IV News

Video Blog: Defending Your Worlds

Defend Your Empire: A Deep Dive into Static Defenses in Sins of a Solar Empire II In the vast expanse of space, empires rise and fall, and in Sins of a Solar Empire II, it’s your strategic prowess that will determine your fate. As players embark on a quest to conquer habitable planets and build formidable fleets, the importance of robust defenses cannot be overstated. In this blog post, we’ll explore the intricacies of static defenses in Sins of a Solar Empire II, examining h... [read more]

10/2/2024 By redskittlesonly in Sins II Dev Journals

GalCiv IV: Supernova Dev Journal #75 - Terror Stars

Hello everyone! This week, I would like to look at GalCiv IV’s most terrifying weapon: Terror Stars. Terror Stars are one of the most powerful and difficult-to-acquire objects in all of GalCiv IV: each one can reduce entire star systems to rubble. In this Dev Journal, I’d like to walk you through how you can unlock them, how they work, and why you might want to utilize the awe-inspiring power of a Terror Star. Terror Stars: How Do You Unlock Them? To unlock Terror Stars, players... [read more]

10/1/2024 By DraconicDesign in GalCiv IV Dev Journals

v28.16 Update Now Available for Sins of a Solar Empire II

Sins of a Solar Empire II: September Update Overview   The September update for Sins of a Solar Empire II has landed, packed with player-requested enhancements and a host of gameplay improvements. This update aims to refine the overall experience following the significant changes introduced in August.   New Customization Options Players can now fine-tune their gameplay with a variety of new settings. Key additions include a maximum frame rate option, dynamic ligh... [read more]

9/30/2024 By redskittlesonly in Sins II News

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