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Video Blog: Evolution of Sins II Pt.3 - eXplore, eXpand

Published on Wednesday, June 19, 2024 By redskittlesonly In Sins II Dev Journals

Welcome, spacefarers! Today, we embark on an interstellar journey through the highly anticipated sequel to one of the most beloved 4X real-time strategy games: Sins of a Solar Empire II. Buckle up as we explore the galaxy, expand our empires, and delve into the improvements and new features that make this game a must-play for strategy enthusiasts.

What is a 4X Game?
For the uninitiated, 4X stands for eXplore, eXpand, eXploit, and eXterminate. This genre of empire-building strategy games requires players to navigate a game map, secure valuable resources, and construct an empire capable of competing with neighboring factions. But it’s not all about warfare; diplomacy and scientific research also play crucial roles.

The term 4X was coined by journalist Alan Emerich in his 1993 review of Master of Orion, and it has since become a staple in the strategy gaming lexicon. Sins of a Solar Empire II is not just a real-time strategy game; it’s a real-time 4X game, blending these elements seamlessly. Today, we’ll focus on the first two X’s: eXplore and eXpand.

Colonized Planets UI
In Sins of a Solar Empire: Rebellion, managing your colonized planets could become a cumbersome task as your empire grew. The Empire Tree, which listed all your planets and ships, often became unwieldy. Sins of a Solar Empire II addresses this with a dedicated Colonised Planets UI page.

This new screen allows you to quickly select and build Planetary Improvements, Orbital Structures, and fill Planetary Item slots without navigating to each planet. This feature streamlines the management of your empire, making it easier to adapt to the evolving needs of your campaign.

Orbiting Planets
One of the most significant strategic map improvements in Sins of a Solar Empire II is the optional Orbiting Planets system. Planets now move across the map, opening and closing phase lane connections between gravity wells. This dynamic feature adds a layer of complexity and strategy, as you must adapt to the changing cosmic landscape.

Planet Exploration
Exploring planets in Sins II can uncover hidden Exotic resources, in addition to the passive economic bonuses from Sins Rebellion. These rare materials are generally expensive to produce but can grant earlier access to Capital Ships, advanced technologies, and powerful items. Securing these resources early can give you a significant advantage.

Scouts
Scout Corvettes are your eyes in the universe, and their role has been enhanced in Sins of a Solar Empire II. You can now plot a Scout Corvette’s trajectory even before it’s built, making it easier to explore multiple systems quickly. This feature is particularly useful for probing enemy gravity wells before committing your military fleet.

Minor Factions
As you explore and expand, you’ll encounter planets already colonized by Minor Factions. These groups are not affiliated with the main factions and have their own motivations. Some are dangerous but offer rewards for those willing to collaborate using the new Influence resource.

Influence is a special currency that holds significant value to Minor Factions. By developing your empire’s people skills and cultural outreach, you can make yourself more attractive to these factions, gaining access to unique benefits.

Notable Minor Factions:

  • Pirates: Offer a range of dubious services, including boarding crews to capture enemy vessels and launching devastating raids.
  • Pranest United: A military-industrial giant offering advanced defensive technologies and powerful warships.
  • Aluxian Resurgence: An ambitious faction that can provide economic or military advisors and rare Exotics.
  • Viturak Transport Cabal: Experts in logistics and advanced technology, offering unique items like the Jump Field Stabilizer and Phase Gates.
  • Jiskun Expeditionary Force: The best scouts in the galaxy, willing to exchange information for Influence and even attack targeted enemy worlds.

Diplomacy between human players must consider these Minor Factions, as their abilities and strategic benefits are significant. Whether they stand with or against you is up to you!


In our next exploration, we’ll dive into the economic and industrial simulation of Sins of a Solar Empire II, focusing on the third X: eXploit. Stay tuned, and may your empire thrive among the stars!