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Video Blog: Defending Your Worlds

Defend Your Empire: A Deep Dive into Static Defenses in Sins of a Solar Empire II In the vast expanse of space, empires rise and fall, and in Sins of a Solar Empire II, it’s your strategic prowess that will determine your fate. As players embark on a quest to conquer habitable planets and build formidable fleets, the importance of robust defenses cannot be overstated. In this blog post, we’ll explore the intricacies of static defenses in Sins of a Solar Empire II, examining h... [read more]

10/2/2024 By redskittlesonly in Sins II Dev Journals

GalCiv IV: Supernova Dev Journal #75 - Terror Stars

Hello everyone! This week, I would like to look at GalCiv IV’s most terrifying weapon: Terror Stars. Terror Stars are one of the most powerful and difficult-to-acquire objects in all of GalCiv IV: each one can reduce entire star systems to rubble. In this Dev Journal, I’d like to walk you through how you can unlock them, how they work, and why you might want to utilize the awe-inspiring power of a Terror Star. Terror Stars: How Do You Unlock Them? To unlock Terror Stars, players... [read more]

10/1/2024 By DraconicDesign in GalCiv IV Dev Journals

v28.16 Update Now Available for Sins of a Solar Empire II

Sins of a Solar Empire II: September Update Overview   The September update for Sins of a Solar Empire II has landed, packed with player-requested enhancements and a host of gameplay improvements. This update aims to refine the overall experience following the significant changes introduced in August.   New Customization Options Players can now fine-tune their gameplay with a variety of new settings. Key additions include a maximum frame rate option, dynamic ligh... [read more]

9/30/2024 By redskittlesonly in Sins II News

Sins II: Dev Journal 20 - Meet the Modders Behind Sins of a Solar Empire II

Greetings Sinners! Unikraken here, the Producer for Sins of a Solar Empire II, and today I’m going to introduce you to the modders that joined the development team to help bring you the game. Sins is known for its vast collection of mods and large community of modders, so it’s no surprise that when it came time to start working on Sins II Stardock and Ironclad leveraged that community for additional support and expertise. Biased as I am, I do think we have one of the best modding communiti... [read more]

9/25/2024 By Unikraken in Sins II Dev Journals

GalCiv IV: Supernova Dev Journal #74 - Sneak Peek into The Starview Update

It’s time for a quick teaser of our latest update v2.9, named “The Starview Update” is coming soon for Galactic Civilizations IV: Supernova. Alongside a substantial list of the usual bugfixes and balance changes we’ve applied to address issues players have found and reported to us, we’ve continued to add content and improve the overall user experience of playing the game. I won’t cover everything here because the v2.9 update is pretty substantial, so I’m picking out some choice titbits to whet y... [read more]

9/24/2024 By BATTLEMODE in GalCiv IV Dev Journals

Video Blog: Ship Classes

Exploring Ship Classes in Sins of a Solar Empire II: A Tactical Overview In Sins of a Solar Empire II, players are thrust into an epic struggle for dominance, commanding fleets that range from nimble corvettes to colossal titans. This strategic real-time strategy game invites players to explore a variety of ship classes, each with its own unique capabilities and roles in battle. Whether you’re a seasoned commander or a newcomer eager to dive into the fray, understanding these ship cl... [read more]

9/18/2024 By redskittlesonly in Sins II Dev Journals

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