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GalCiv IV: Species Pack Update and Feature Breakdown

Last week we released the Species Pack DLC and today we've made updates to that pack that include; more species, multi-selecting portraits, and adding the ability to  'copy species' .   All GalCiv IV players will see  minor tweaks to the base species, improved AlienGPT image generation, and some bug fixes. See the full changelog below.   For clarity on what's included in Galactic Civilizations IV versus what's exclusive to the Species Pack, please r... [read more]

6/27/2024 By redskittlesonly in GalCiv IV News

Sins II Dev Journal 16 - The Jarrasul Evacuator

Most of the Vasari population reside aboard Jarrasul Evacuator class capital ships, making them vital to the race’s survival. Though the Jarrasul has been modified over the millennia, its key role has never changed. During the empire’s height, the Vasari would rarely establish surface colonies on occupied worlds, preferring instead to rule from orbit in these floating cities. Armaments 1 x Light Wave Cannon 4 x Medium Beam Cannons 2 x Point-Defense Pulse Guns Planetary ... [read more]

6/26/2024 By Yarlen in Sins II Dev Journals

Now Available: v1.1 Command & Conquer Update

v1.1 Command & Conquer Update introduces the War Room & Enhanced Endorsement System  Today, Stardock Entertainment released the v1.1 Command & Conquer Update for its political strategy game, The Political Machine 2024. This update includes the introduction of the War Room, a revamped Endorsement System, and several quality-of-life improvements aimed at enhancing the player experience. The v1.1 Command & Conquer update introduces two major features designed to de... [read more]

6/25/2024 By redskittlesonly in Political Machine News

GalCiv IV: Supernova Dev Journal #64 - Species Pack Playstyle Ideas

We’ve examined the Citizens in Galactic Civilizations IV: Supernova quite a bit recently, and I’m hoping that one important point was made loud and clear: when added to the myriad of other player selectable or customisable game features, Citizens provide you more options in building your own unique playstyle for that particular playthrough. This week we’ll take a look at the reasoning behind the variation in Species Traits between Core Species, the generic types and some of the new ones we a... [read more]

6/25/2024 By BATTLEMODE in GalCiv IV Dev Journals

NOW OUT: Species Pack DLC & v2.7 “Taxonomy” Update for Galactic Civilizations IV

New DLC Introduces Unique Alien Species, Customization Tools, and Community Sharing Features  Stardock has released the anticipated Species Pack DLC for its popular space 4X game, Galactic Civilizations IV, along with the major free update, v2.7 "Taxonomy." This latest DLC and update bring a wealth of new content and features that promise to enrich the gameplay experience for all space strategy enthusiasts.    The free v2.7 "Taxonomy" update introduces significant enhan... [read more]

6/20/2024 By redskittlesonly in GalCiv IV News

Video Blog: Evolution of Sins II Pt.3 - eXplore, eXpand

Welcome, spacefarers! Today, we embark on an interstellar journey through the highly anticipated sequel to one of the most beloved 4X real-time strategy games: Sins of a Solar Empire II. Buckle up as we explore the galaxy, expand our empires, and delve into the improvements and new features that make this game a must-play for strategy enthusiasts. What is a 4X Game? For the uninitiated, 4X stands for eXplore, eXpand, eXploit, and eXterminate. This genre of empire-building strategy ga... [read more]

6/19/2024 By redskittlesonly in Sins II Dev Journals

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