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Sins of a Solar Empire II Early Access Technical Preview Begins Today

Stardock Launches Early Access for Sins of a Solar Empire II  Early access to be split into three phases to maximize player input with the first phase now available for those who pre-order. Stardock and Ironclad Games began Early Access for Sins of a Solar Empire II with a playable Technical Preview today. Anyone who pre-orders Sins of a Solar Empire II will be admitted into the preview, which begins with access to single-player content using the TEC faction.  “We have... [read more]

10/27/2022 By Tatiora in Sins II News

PC Gamer: What to expect from Sins of a Solar Empire II's Technical Preview on October 27

Ironclad and Stardock sat down with PC Gamer to discuss what players can expect on October 27th... our Early Access - Technical Preview build. This early access will be much more like an old-school style beta program. We really want players to be able to give feedback early enough so that we can act on it which frees us to try out ideas that may be worthy of further development or alternatively need to be scrapped. Don't forget to check out the roadmap here. From the article... ... [read more]

10/20/2022 By redskittlesonly in Sins II News

Sins II: Dev Journal 2 - Exploring the Kol-class Battleship

Welcome to the second dev diary and the first of a series of close looks at the key units of the TEC. Thirty-five years into the war, much of the TEC fleet has evolved to adapt to changing combat needs, technological advancements, and resource availability. Many ship designs have been decommissioned, some have been progressively updated, and some have had massive redesigns. While it's gone through several variants over this time, the Kol continues to be a mainstay of the TEC fleet.  O... [read more]

10/20/2022 By Yarlen in Sins II Dev Journals

Star Control - Fall 2022 Status Report

Greetings, best friends! As always seems to be the case, we are way behind schedule.  Between the recently announced SINS OF A SOLAR EMPIRE II and the release of Galactic Civilizations IV and a big, unannounced game in development, we have had our hands full. Star Control: Origins news! First, the good news.  Star Control: Origins - Ultimate Edition, has been ported to XBOX Series X.  We just need to go through the final steps of pre-certification, then certifica... [read more]

10/13/2022 By Frogboy in Star Control Journals

Sins II: Our most commonly asked questions... that we can answer.

So we all know that Sins II is happening... but what's next? When can you get into the game? What's the dev timeline?  While we would love to answer all of your questions, we want to leave some for the imagination as we continue to develop the game. We're just as excited as you to tell you EVERYTHING, but what fun is that? You can find the beginning of our development roadmap below. We'll be updating this as we move along, but here is what you can look forward to in the coming months:... [read more]

9/27/2022 By redskittlesonly in Sins II Dev Journals

Stardock Announces Sins of a Solar Empire II

Stardock and Ironclad Games Team Up for Sins of a Solar Empire IIYes, you read that right: the time has come to share that we have begun development on Sins of a Solar Empire II!  Following in the footsteps of its critically acclaimed predecessor, this highly anticipated sequel will seamlessly blend real-time strategy and 4X gameplay to deliver a grand space conflict equal parts immersive and intense, while introducing a whole new level of detail and raising the bar on what it means to b... [read more]

9/16/2022 By Tatiora in Sins II News

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