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GalCiv IV: Video Dev Blog #3 - The Lore of Galactic Civilizations

Today, we embark on a journey into the vast expanse of 4X gaming and explore the rich lore and captivating background story of the Galactic Civilizations series.     4X games, with their procedurally generated content, offer fertile ground for imagination, but there's something truly magical about an epic narrative that breathes life into emergent stories. Join us as we activate the databanks and take a trip back in time to the origins of this captivating universe.   ... [read more]

8/1/2023 By redskittlesonly in GalCiv IV Dev Journals

Sins II: Dev Journal 9 - The Ankylon Titan

The TEC Ankylon-class titan is the pinnacle of loyalist Trader wartime technology. Literally a mobile fortress city, the Ankylon is a flexible cornerstone for loyalist forces. As the newest warship in the loyalist arsenal, the Ankylon features powerful defensive abilities and 18 medium autocannon turrets around the ship. Optional Defense Upgrades for the Ankylon-class TitanHull Plating (3 levels): Greatly increases the Armor, Hull Points and passive Hull Point regeneration of the titan, allo... [read more]

8/1/2023 By Yarlen in Sins II Dev Journals

GalCiv IV: Supernova Dev Journal #23 - A Weekend of Polishing

GalCiv IV: Supernova Dev Journal #23 - A Weekend of PolishingGalCiv IV Beta 1.66 Test GameSo what did you do on your Summer sunny day? Oh, you know, I um…played GalCiv and made tweaks! Let’s see how it worked out. Play Test TimeI created a custom civ of explorers. Humans. Change #1: We spell out that the survey modules came from a Precursor dig. That’s why you can’t just crank these out.Change #2: Planet screen gets better fonts.Statistically, you reading this have OCD. I should kno... [read more]

7/31/2023 By Frogboy in GalCiv IV Dev Journals

v1.65 Early Access Update - GalCiv IV: Supernova

The Galactic Civilizations IV: Supernova v1.65 Early Access Update introduces new alien and robot images within AlienGPT, revamped culture traits, thrilling events, and galaxy enhancements. With new technologies, planetary options, and improved user interface, players can enjoy an even more immersive and dynamic 4X space strategy experience.Wishlist Now  Enhanced Planet Screen Experience diverse and challenging planetary governance with new planet types, terrain tiles, and orbital imp... [read more]

7/27/2023 By redskittlesonly in GalCiv IV News

Omens of Conflict Update: Sins of a Solar Empire II

The Omens of Conflict update brings forth a host of exciting features, including the Future Orbit System, which grants players the ability to glimpse orbits up to one hour ahead. Alongside this, there are several new maps including the Twin Giants scenario, where colossal gas giants and their moons traverse the inner orbits, challenging your strategic finesse. With the addition of 2, 3, and 4-player random map types, the galaxy is now your oyster. Engage in epic battles, embrace cosmic wonders, ... [read more]

7/27/2023 By redskittlesonly in Sins II News

Winners Announcement for Name a Star Contest - GalCiv IV: Supernova

Hello everyone, We wanted to take a moment to thank everyone for their entries! Choosing the winners wasn't easy for us here at Stardock, but it was a grand time all the same. We saw entries ranging from names, references, mythologies to memes and jokes, you all really brought us the entire gambit! Everyone's enthusiasm and participation makes us hopeful for future events and contests to involve the community further. Now through a series of selections we've narrowed down the 100 wi... [read more]

7/26/2023 By RammaStardock in GalCiv IV News

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