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Get ready to fly: Beta 3 for Fleet Battles releases today!

Published on Thursday, July 26, 2018 By Island Dog In Star Control News

Pilots, to your stations!

Fleet Battles just received another massive update and we can’t wait to see you online to try it out.
We’ve added some new alien ships, devastating new weapons, new maps, a new feature called scavenging, and more.
Buckle up - it’s time to fly!

For full details on the updates, view the changelog at the bottom of the post.

 

TOP CHANGES IN BETA 3

New Ships

The Observer
Now you see them...and now you don’t! This ship is piloted by a race of green-skinned aliens who admit to having been watching the human race for a very long time. Creepy. 

This orb-like ship is fastest-moving and has a limited close range, but that doesn’t mean it isn’t dangerous! The Arilou Observer can use its cloaking device to stay hidden from its enemy, choosing the opportune moment to reveal itself and strike. Its primary weapon, the octomator, fires in eight directions at once, so aiming is totally optional!

 

Kzanti Intimidator
Not all aliens want to make nice, and if the mine-field in the battle arena is any indication, the Kzanti are not your friends!

That ship of yours would fetch a steep price on the black market, but it’ll sell even better in pieces. The Kzanti Intimidator is a fierce ship with a high speed and tight turn rate that drops proximity mines as its form of primary attack. Its repulsor will also damage your ship and push you away from the Intimidator in order to give it enough time to get away.

 

 

New Weapon Components

  • Cloak: Surprise! Catch your opponents off guard with temporary invisibility and wait for the
    right moment to move in close and strike.
  • Octomator: Aiming? What’s that? Fire off a short-range but powerful blast in 8 directions simultaneously.
    They’ll never see it coming!
  • Repulsor: Back off! Deal some damage and push enemy ships away from you, giving you time to
    escape or line up your next shot! Heck, if you’re lucky, they’ll just happen to crash into a mine or something...
  • Proximity Mines: Better MINE-D your step (see what we did there?)! These mines will explode
    on any enemy ships that venture too close.
  • Salvage: Show off your magnetic personality! The latent salvage ability lets you easily
    collect nearby wreckages to power up your ship. 

 

New Feature: Scavenging

Battle Arenas now are littered with wrecks from destroyed ships. Each match will start with a random number of wrecks, and each time a ship is destroyed during a round, it leaves another wreck for the next battle. The bonuses will not only apply to the ship that collects it, but to your entire fleet! Collect as many as you can early on to gain a huge advantage over your opponent.

Scavenge these wrecks for bonuses:

  • Yellow: Acceleration
  • Green: Crew (Health)
  • Red: Energy Regeneration
  • Blue: Speed

 

Other Improvements

Camera system updates
The camera has been adjusted to better accommodate more obstacles. Also, off-screen enemy ships
are marked with an arrow so they can’t sneak up on you.

Cool end match screens
Detailed end match screens with battle stats from the match

New Maps
Callum’s Deep: Battle around a mysterious dark star with negative mass
Maelstrom: A large map with lots of planets and massive asteroids.
Athara: A distant star system with exotic worlds

Other
Improved MP performance
AI vs AI mode
Hit Tab to highlight your ship on screen
Updated fonts and UI polish


Haven’t gotten into Fleet Battles yet? Pre-order here to join the beta today!
Or, add us to your Steam wishlist.


We’ve been working really hard on the development of Star Control: Origins and are excited to show it off!
Please enjoy some of these
bonus screenshots from the game and let us know what you think. See you online!

Star Control: Origins Beta 3 Star Control: Origins Beta 3 Star Control: Origins Star Control: Origins Star Control: Origins

 

 

We didn’t want you to have to wait until the game releases: get access to special included DLC right now!

These new pieces of downloadable content are available to anyone who has pre-ordered the base game. In addition to concept art and lore, each content pack features new music by Mason Fisher and Riku Nuottajärvi, an original composer for Star Control II. Many packs will also feature the original alien tracks by Star Control II composer Dan Nicholson.

Alien DLC Packs
The Arilou™ 

Captain’s Log, 26 September, 2088

How many aliens out there are actually watching us? We’re up to two or three now, and we’ve barely left home.

On the doorstep of our own solar system we were approached by an alien vessel filled with what can only be described as ’little green men.' Calling themselves the Arilou Lalee’lay, they have apparently been watching humanity for a long time. They claim to have some sort of bond with us, though they are for now reluctant to explain exactly what that bond is. Friendly, but a bit condescending, they also seem to be almost purposefully mysterious. Conversations with them can get a bit tiring.

Download DLC

DLC included in purchase of Star Control: Origins; Steam validation required.

 
Star Control - Arilou
The Chenjesu™

Captain’s Log, 28 November, 2089

We’ve come across a strange crystalline world which looks like it was once the home of strange beings.

Calling themselves the Chenjesu, it seems they resembled nothing so much as ambulatory crystals themselves, who fed on a unique mixture of solar and chemical processes. Peaceful and very intelligent, they could also detect Hyperwave processes naturally, and long sensed the danger of the Scryve Empire. They remained hidden from the Scryve, and once capable of hyperspace travel themselves, slowly moved themselves out of the region and further down the spur, out of the Scryve’s reach. Their current whereabouts are unknown.

Download DLC

DLC included in purchase of Star Control: Origins; Steam validation required.

 
Star Control - Chenjesu
The Mowlings™

Captain’s Log, 16 June, 2089

We’ve encountered a species of polite and accident prone little critters called the Mowlings.

They’re amongst the friendliest beings we’ve yet met in the galaxy, and could make great allies for us. Though they’re not necessarily the most advanced. Also they have a… peculiar religion, revolving around the fervent worship of a massively powerful alien. A massively powerful alien called Jeff.

I suspect we’ll need Jeff’s permission for a lot of things we have planned for the Mowlings.

Download DLC

DLC included in purchase of Star Control: Origins; Steam validation required.

 
Star Control - Mowlings

 

 


 

OFFICIAL BETA 3 CHANGELOG

Important: Previously saved "fleets" are no longer compatible due to a data change.

New ships

  • Arilou Observer: Green skinned aliens have been using this cloaked ship to watch us from afar for quite some time.
  • Kzanti Intimidator: Space pirates / low-level predators that like keeping their distance from you so they can blow you up with mines. They'll use your scrap to sell on the black market.

New Maps

  • Callum's Deep: Battle around a mysterious dark star with a negative mass
  • Maelstrom: A large map with lots of planets and massive asteroids.
  • Athara: A distance star system with exotic worlds

New Weapons

  • Cloak -- this weapon makes your ship invisible for a short time (Arilou only)
  • Octomator-- Short range blaster that fires in eight directions all at once.
  • Repulsor -- pushes other ships away from you.
  • Proximity Mines -- lay down these explosives that damage enemy ships that get too close
  • Salvage -- allows you to quickly collect nearby wrecks

Gameplay

  • Wrecks: Battle Arenas now are littered with wrecks from destroyed ships.
    • Scavenge these wrecks for bonuses:
      • Yellow: Acceleration
      • Green: Crew (Health)
      • Red: Battery (Energy Regeneration)
      • Blue: Speed
    • Bonuses accumulate between rounds
    • Destroyed ships leave new wrecks for the next round
  • AI vs AI: In single player matches, you can set the AI to fight against itself
  • The Camera is more dynamic
  • Hit TAB now to highlight your ship
  • Changed planet pitches a bit in order to make them look better in Fleet Battles.
  • Renamed the "Dannath Trickster" to the"Xraki Devourer"

Balance

  • Xraki Trickster: increased battery regeneration
  • AI is better at using the Point Defense Laser
  • Point cost balance update for ship crafting (lowering costs in general)
  • Adjusted arena sizes a bit
  • Minor AI tweak to better use certain special secondary weapons.
  • AI difficulty updated
  • Minor changes to the AI weapon list files to discourage the AI from wanting to get in so close with ranged weapons.
  • Tweaks to the AI super melee difficulty levels (generally to make it a bit tougher).
  • Enemy view increased to make it more sensitive to being aimed at by guided weapons.
  • AOE attacks no longer blow up projectiles of the same team.

Crafting

Added more ship parts

UI

  • Added detailed end match screens
  • Added support for Chinese and Russian characters
  • Improved fonts and text layout

Multiplayer

  • Reduced the amount of data sent over the wire to reduce lag
  • Fixed numerous crashes especially on match start
  • Reduced jitters on the peer

Colonize the Universe with 4 Awesome Games: RimWorld, Planetbase, GalCiv III, and Offworld Trading Company!

Published on Tuesday, July 24, 2018 By Island Dog In Offworld News

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Build a civilization that will stand the test of time in the largest space-based strategy game ever! Choose from dozens of unique races and make a name for yourself across the galaxy through diplomacy, espionage, technological advances, and more.
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Offworld Trading Company   Offworld Trading Company
Mars has been colonized, and Earth's corporate titans fight to dominate the new market. Competition is fierce in this fast-paced economic RTS from Civilization IV lead designer, Soren Johnson.
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Publisher Logos

*Sale ends August 21, 2018 at 1PM ET.

Copyright © 2018. Galactic Civilizations is a registered trademark of Stardock Entertainment. Planetbase is a trademark of Madruga Works. RimWorld is a trademark of Ludeon Studios and Tynan Sylvester. Offworld Trading Company is a trademark of Mohawk Games. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. Bank Gothic is a trademark of MyFonts and may be registered in certain jurisdictions. All rights reserved.

Colonize the Universe with 4 Awesome Games: RimWorld, Planetbase, GalCiv III, and Offworld Trading Company!

Published on Tuesday, July 24, 2018 By Island Dog In Offworld News

Colonize the Universe in an EXCLUSIVE bundle that's out of this world: Get 4 highly rated games for only $39.99*!

Colonize the Universe Sale

Tell a dramatic story of colonizing a distant planet in RimWorld, face the challenges of survival in harsh
climates in Planetbase, rule an entire massive galaxy in Galactic Civilizations III, and engage
in fast-paced RTS action against foes in the Martian stock market in Offworld Trading Company.

Reg: $109.96     Special Sale Price: $39.99*
Claim your Steam keys for each game, activate them, and start playing right away!

Buy the Bundle Now


THIS NEW EXCLUSIVE BUNDLE INCLUDES:

RimWorld
A sci-fi colony sim driven by an intelligent AI storyteller. Inspired by Dwarf Fortress and Firefly. Generates stories by simulating psychology, ecology, gunplay, melee combat, climate, biomes, diplomacy, interpersonal relationships, art, medicine, trade, and more.
More Info
  RimWorld

 

Planetbase   Planetbase
Guide a group of space settlers trying to establish a base on a remote planet. Grow food, collect energy, mine resources, survive disasters and build a self-sufficient colony in a harsh and unforgiving environment.
More Info

 

Galactic Civilizations III
Build a civilization that will stand the test of time in the largest space-based strategy game ever! Choose from dozens of unique races and make a name for yourself across the galaxy through diplomacy, espionage, technological advances, and more.
More Info
  Galactic Civilizations III

 

Offworld Trading Company   Offworld Trading Company
Mars has been colonized, and Earth's corporate titans fight to dominate the new market. Competition is fierce in this fast-paced economic RTS from Civilization IV lead designer, Soren Johnson.
Campaign Length: 3-4 hours per CEO (9 total)
Skirmish Length: 20-30 minutes.
More Info

 

Reg: $109.96     Special Sale Price: $39.99*
Claim your Steam keys for each game, activate them, and start playing right away!

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Publisher Logos

*Sale ends August 21, 2018 at 1PM ET.

Copyright © 2018. Galactic Civilizations is a registered trademark of Stardock Entertainment. Planetbase is a trademark of Madruga Works. RimWorld is a trademark of Ludeon Studios and Tynan Sylvester. Offworld Trading Company is a trademark of Mohawk Games. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. Bank Gothic is a trademark of MyFonts and may be registered in certain jurisdictions. All rights reserved.

Colonize the Universe with 4 Awesome Games - 60% Off: RimWorld, Planetbase, GalCiv III, and Offworld Trading Company!

Published on Tuesday, July 24, 2018 By Island Dog In Press Room

Tell a dramatic story of colonizing a distant planet in RimWorld, face the challenges of survival in harsh climates in Planetbase, rule an entire massive galaxy in Galactic Civilizations III, and engage in fast-paced RTS action against foes in the Martian stock market in Offworld Trading Company. The exclusive "Colonize the Universe" bundle is a $109 value for only $39.99. Learn more here.

Colonize the Universe with 4 Awesome Games: RimWorld, Planetbase, GalCiv III, and Offworld Trading Company!

Published on Tuesday, July 24, 2018 By Island Dog In GalCiv III News

Colonize the Universe in an EXCLUSIVE bundle that's out of this world: Get 4 highly rated games for only $39.99*!

Colonize the Universe Sale

Tell a dramatic story of colonizing a distant planet in RimWorld, face the challenges of survival in harsh
climates in Planetbase, rule an entire massive galaxy in Galactic Civilizations III, and engage
in fast-paced RTS action against foes in the Martian stock market in Offworld Trading Company.

Reg: $109.96     Special Sale Price: $39.99*
Claim your Steam keys for each game, activate them, and start playing right away!

Buy the Bundle Now


THIS NEW EXCLUSIVE BUNDLE INCLUDES:

RimWorld
A sci-fi colony sim driven by an intelligent AI storyteller. Inspired by Dwarf Fortress and Firefly. Generates stories by simulating psychology, ecology, gunplay, melee combat, climate, biomes, diplomacy, interpersonal relationships, art, medicine, trade, and more.
More Info
  RimWorld

 

Planetbase   Planetbase
Guide a group of space settlers trying to establish a base on a remote planet. Grow food, collect energy, mine resources, survive disasters and build a self-sufficient colony in a harsh and unforgiving environment.
More Info

 

Galactic Civilizations III
Build a civilization that will stand the test of time in the largest space-based strategy game ever! Choose from dozens of unique races and make a name for yourself across the galaxy through diplomacy, espionage, technological advances, and more.
More Info
  Galactic Civilizations III

 

Offworld Trading Company   Offworld Trading Company
Mars has been colonized, and Earth's corporate titans fight to dominate the new market. Competition is fierce in this fast-paced economic RTS from Civilization IV lead designer, Soren Johnson.
Campaign Length: 3-4 hours per CEO (9 total)
Skirmish Length: 20-30 minutes.
More Info

 

Reg: $109.96     Special Sale Price: $39.99*
Claim your Steam keys for each game, activate them, and start playing right away!

Buy the Bundle Now

 

 

Publisher Logos

*Sale ends August 21, 2018 at 1PM ET.

Copyright © 2018. Galactic Civilizations is a registered trademark of Stardock Entertainment. Planetbase is a trademark of Madruga Works. RimWorld is a trademark of Ludeon Studios and Tynan Sylvester. Offworld Trading Company is a trademark of Mohawk Games. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. Bank Gothic is a trademark of MyFonts and may be registered in certain jurisdictions. All rights reserved.

Star Control: Origins Prelude 4 of 13 - The Mid Spur

Published on Monday, July 23, 2018 By Frogboy In Star Control Journals

Star Control: Origins is a space action adventure game.  You are the Captain of a ship with a mission to protect Earth and explore the galaxy. 

From a technical perspective, Star Control is a story engine.  We don't generate new quests.  Instead, we are looking to populate a deep and rich world with hand-crafted Sci-Fi stories.  But we won't be doing it alone.  Much of our effort has been to create consumer (i.e. user friendly) apps like Adventure Studio, the City Crafter, and the Ship Designer, so that people can create compelling stories to share.

Of course, our job is to tell the first story: Star Control: Origins itself, starting in 2088. Over the past four years, we've written a lot of stories.  And while the main mission might "only" take 20 hours to complete, that is not the end of the story.  It's a big galaxy out there.  And mind you, this is just our universe.  People will be able to travel to completely different universes as well with their own stories and characters.  But it is also our hope that fans will want to help flesh out this universe with us over the coming years.

To understand how big our playing field is, let's talk about our setting: Orion's Spur.

image

Continue Reading...

Star Control: Origins Prelude 3 of 13 - Creating interactive stories

Published on Monday, July 16, 2018 By Frogboy In Star Control Journals

The Star Control universe is rich with interesting characters and species.  From the cowardly Spathi to the horrifying Kohr-Ah, players will be frequently caught off guard by the juxtaposition of so many different experiences.

In Star Control: Origins, the ever-so-needy Tywom are introduced.  They will be your best friends whether you like it or not.

Stardock is best known for its strategy games.  Well, technically, we're best known for our software and technology, but we've always loved making strategy games.

Star Control is not a strategy game. It is a role-playing game.  And the best RPGs have excellent writing.  

At the very start, we knew that we would need to work with talented writers. In 2013, we hired Chris Bucholz to lead the writing effort for Star Control.  His How-To guides on Cracked and his ability to write both serious and comedic stories was compelling. No one has spent more time on Star Control: Origins than he has.  

Continue Reading...

Star Control: Origins - Freedom to Fail

Published on Wednesday, July 11, 2018 By GGTheMachine In Star Control Journals

Star Control: Origins lets you do a lot of dumb things. Starting off in command of humanity's latest and greatest spaceship, your orders are to travel to Neptune's moon of Triton. On the way there, you're free to fly into the sun and melt your entire crew or explore the planet Venus and watch your planetary lander immediately get obliterated.

This game doesn't hold your hand in the way most RPGs do, where you're forced sit through a tedious tutorial and it takes a long time to encounter a possible failure state. Most RPGs only have failure states in the context of combat, where multiple choices tend to only affect combat and narrative outcomes, rather than wider gameplay and progression consequences. 

In Star Control: Origins, you can attack a new alien on sight and ruin the potential to have an alliance with them, or you can strip an ally of too many of their ships, so they get annoyed and no longer help you when it counts. When writing dialog for even minor alien races, we try to distance ourselves from the RPG tropes such as "if someone offers me something, I should take it because it will end up paying off later on!" Maybe it will, and maybe it won't. Space is big, and there's a lot of junk out there.




Continue Reading...

Star Control: Origins Prelude 2 of 13 - So Many Planets

Published on Friday, July 6, 2018 By Frogboy In Star Control Journals

Greetings!

Space is big. We know that.  But how interesting is it? That remains to be seen.

Let's take a look at the orbital bodies in our own solar system.

Orbital Body

Image

Comment

Mercury

clip_image002

 Basically a hot rock.

Venus

clip_image004

 A poisonous, toxic hell.

Mars

clip_image006

 A really cold desert.

Jupiter

clip_image008

 Big ball of gas.

Saturn

clip_image010

 Another big ball of gas with cool rings.

Uranus

clip_image012

 Ice gas ball.

Neptune

clip_image014

 Ice gas ball.

What about the moons?

Continue Reading...

Ashes Dev Journal: Map Making Considerations

Published on Thursday, July 5, 2018 By GGTheMachine In Ashes Dev Journals

 

During my time working on Ashes of the Singularity: Escalation, I have made many new maps and reworked countless of the existing ones. There are recurring characteristics for the changes I make to maps, and criteria that I base most of my maps on, so I thought it would be interesting to articulate what it is that governs my map making and rework process. 

Continue Reading...

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