Account Cart Search

Stardock Game News

Featured Content
Other Articles
<< 6 7 8 9 10 >>

GalCiv IV Dev Journal #6 - Those First 20 Turns

One of the challenges we have in setting up maps is the question of how quickly should players be meeting other civilizations in the game?  How quickly should things show up? How much should the game direct you? I decided to take a hard look at GalCiv II and GalCiv III to see how different those first 20 turns worked out. GalCiv II: First 20 turnsTurn 1: No on-screen direction but the UI is pretty clean and My ship is already selected to move.Selected ship has an automate butto... [read more]

7/26/2021 By Frogboy in GalCiv IV Dev Journals

Screenshot of the Week - GalCiv IV

Almost done claiming and colonizing all of the worlds around your home planet? Get ready to explore a new sector where a whole host of new worlds, resources, and opportunities await you.  [read more]

6/23/2021 By redskittlesonly in GalCiv IV Dev Journals

Sins of a Solar Empire: Rebellion v1.96 Released

Ironclad Games and Stardock are pleased to announce the release of version 1.96 for Sins of a Solar Empire: Rebellion today. The full change log can be found at: [read more]

6/22/2021 By Yarlen in Sins News

Screenshot of the Week, Sectors - GalCiv IV

When you're looking to rule the galaxy you need to be able to see everything - where your strongholds are, where your enemies are lurking, and where you have left to expand to. The new sector view lets you zoom out to view all of the sectors on the map so you can make better decisions on your strategy.  [read more]

6/16/2021 By redskittlesonly in GalCiv IV Dev Journals

GalCiv IV Dev Journal #5

During the development of a game, many ideas will look good on paper only to be found to not work out in practice.  Normally, these ideas get killed off before implementation and even fewer ever get seen by the public. In the case of Galactic Civilizations IV, because we’re going out in ALPHA, you will get to see some ideas fully implemented that we have already decided didn’t work out. Today’s example for discussion: The Ideology compass. Here’s how it wor... [read more]

6/14/2021 By Frogboy in GalCiv IV Dev Journals

Alpha Access is Now Available for Galactic Civilizations IV

 Galactic Civilizations IV Enters Early Access Players can now Play the AlphaJoin Early Access NowView the Alpha Guide HereStardock released an Alpha version of Galactic Civilizations IV into Early Access today. As the all-powerful leader of a spacefaring civilization, the player must seek out new star systems and discover the exciting potential of the subspace realm. There are thousands of worlds to colonize and dozens of civilizations - both old and new - to encounter. The game ta... [read more]

6/10/2021 By Tatiora in GalCiv IV News

<< 6 7 8 9 10 >>