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Launch Date Announcement for Elemental: Reforged

Stardock Announces March 17 Release Date for Elemental: Reforged The remastered fantasy 4X strategy RPG exits Early Access with three campaigns, a dynasty system, deep crafting, and hundreds of new quests, characters, and dungeons Wishlist Now   |  Join Early Access Stardock Entertainment today announced that Elemental: Reforged , the remastered and expanded fantasy 4X strategy RPG, will leave Early Access and launch on March 17, 2026 on Steam with a la... [read more]

2/17/2026 By wasabi_md in Elemental News

Faction Reveal: The Post-Human Coalition (PHC) in Ashes of the Singularity II

The Post-Human Coalition (PHC) in Ashes of the Singularity II Play as the UEF or PHC faction in the Ashes II Demo during Steam Next Fest (Feb 23 - Mar 2) Wishlist Ashes II Now Ashes of the Singularity II , the sequel to the massive-scale RTS, takes you to a world in the near future where three factions are fighting for the fate of the solar system: the United Earth Forces (UEF), the Post-Human Coalition (PHC), and the AI Substrate. Whether you're interested in the single-playe... [read more]

2/16/2026 By wasabi_md in Ashes of the Singularity News

GalCiv IV Dev Journal #113: Upcoming Content in 2026

Another Year in the 24th Century We have an exciting year coming up for Galactic Civilizations IV, probably the biggest year of updates and improvements yet. I’ll talk about the Expansions and DLCs we have in development first and then the free updates next. Expansion Pass 2 We’re very happy about our plans for the next two years of GalCiv, and we wanted to make that concrete for players by laying out those plans; and making it easy for players to get on board with a single purchase. ... [read more]

2/13/2026 By wasabi_md in GalCiv IV Dev Journals

Sins II Dev Journal: Introducing the Pirate Galleon

The Pirate Galleon is a new and powerful capital ship created to serve as the centerpiece around which the expanded Pirate faction can operate. Based on the hull of a stolen Akkan Battlecruiser, the Pirates have made considerable modifications, transforming this normally lightly armed support vessel into a terrifying improvised battleship. A pair of jury-rigged, overcharged Gauss Cannons adorn the bow, giving the vessel a significant punch against opposing capital ships. Massive box la... [read more]

2/4/2026 By wasabi_md in Sins Dev Journals

Ashes II Video Blog: The Streaming Economy Pt. 2

The Streaming Economy in Ashes of the Singularity II Pt. 2 Wishlist Ashes II Now Part 2 on the streaming economy in Ashes of the Singularity II. In this video, we’ll cover the second of our key resources, Elerite, and how it shapes key mid and late game strategies. [read more]

2/4/2026 By wasabi_md in Ashes Dev Journals

Ashes II Video Blog: The Streaming Economy Pt. 1

The Streaming Economy in Ashes of the Singularity II Pt. 1 Wishlist Ashes II Now How and when you spend your resources will impact the battle outcome just as much as how and where you deploy your forces. In this video dev journal, we’ll explore the resources and decisions that go into the economy of Ashes of the Singularity II. [read more]

1/30/2026 By wasabi_md in Ashes Dev Journals

GalCiv IV: Supernova Dev Journal # 112 - The Exterminators

In Galactic Civilizations, the infamous Korath Clan are every bit as deadly as their horrifying and well deserved reputation suggests. This radical offshoot of the Drengin were changed, both mentally and physically, by a brush with the deadly energies of the Dreadlords themselves, and make regular Drengin, a race of cunning, brutal slavers look rather tame by comparison. As the self-proclaimed apex of Drengin evolution the Korath Clan take it on themselves to purge the galaxy of all inferior c... [read more]

1/29/2026 By BATTLEMODE in GalCiv IV Dev Journals

Ara Dev Journal #10: National Production Policy in v2.1

Long time no see! Sorry about that. Happy New Year! The sausage factory behind the scenes means that there are often multiple projects happening simultaneously. The Oxide team is busy working towards having a beta version of their near-future RTS: Ashes of the Singularity II . Do me a favor and wishlist that please! If you like strategy games, especially ones with a strong single player effort, and that focus on strategy instead of click speed, you’ll probably like it. A lot of... [read more]

1/29/2026 By wasabi_md in Ara: History Untold Dev Journals

Creator Spotlight: Ashes of the Singularity II

Community Creators for Ashes of the Singularity II This week, we're shining a light on the creators that are digging into  Ashes of the Singularity II ! From first looks to never before seen gameplay, be sure to like and subscribe for more exclusive content. PotatoMcWhiskey PotatoMcWhiskey  has built a massive following breaking down strategy games for players who want to know if something's worth their time. When he tries a new RTS, his audience listens. Pravus With y... [read more]

1/21/2026 By wasabi_md in Ashes Dev Journals

Elemental: Reforged Beta 3 Now Available

Elemental: Reforged Beta 3 Is Here Beta 3 for Elemental: Reforged is here, bringing a substantial visual overhaul, expanded campaign content, and reworked AI Get into Early Access   |  Add to Steam Wishlist Visual Overhaul The most immediately noticeable change is the updated character models. We've left the PlayStation 1 era behind with new models that apply retroactively to existing characters. We may still need to upscale some clothing models and textures , but the core v... [read more]

1/20/2026 By redskittlesonly in Elemental News

Ashes II Video Blog: Powerlines and Flanking

Placing production facilities in forward regions comes with risks. Not just that the building might be destroyed, but that your opponent might flank your regions and cutoff power to your buildings. In this video dev journal, we explore the mechanics behind powerlines and flanking in Ashes of the Singularity II. [read more]

1/14/2026 By wasabi_md in Ashes Dev Journals

Video Blog: Popular Mods in Sins of a Solar Empire II

Popular Mods in Sins of a Solar Empire II Sins of a Solar Empire II has extensive modding tools to help creators in the community bring their ideas to life, to mutate, enhance and alter the game in many different ways. In this video, we’ll take a look at a small selection of the more popular mods that alter Sins II in various ways to give you an idea of what is on offer. These mods tweak statistics or remove limitations on existing units, add new Maps, or overhaul the game with enti... [read more]

1/14/2026 By wasabi_md in Sins Dev Journals

Ashes II Video Blog: Defenses and Turtling

Video Dev Blog: Defenses and Turtling Wishlist Ashes II Now Building a base, with defenses around it, is one of those intrinsically fun aspects of real-time strategy games. In this video, we explore how you can ‘turtle up’ in Ashes of the Singularity 2. Because sometimes, defense is the best offense.   [read more]

1/8/2026 By redskittlesonly in Ashes Dev Journals

Ashes II Video Blog: Armies, Forward Deployment, and the Warfront

Armies, Forward Deployment, and the Warfront Wishlist Ashes II Now In Ashes of the Singularity 2 , we’re rethinking how large-scale RTS warfare works. Every unit you create becomes part an army that you design, customize, and command. Lose units in battle? Reinforce your army continuously, and watch new troops rally straight to the front without missing a beat. In this developer video journal, we break down how army customization and auto-reinforcement keep the pressure on yo... [read more]

12/31/2025 By wasabi_md in Ashes Dev Journals

Ashes II Video Blog: United Earth Forces Showcase Pt. 1

Showcase of the United Earth Forces in Ashes of the Singularity II Wishlist Ashes II Now The United Earth Forces fight to reclaim their worlds from not one, but two technologically superior foes, relying on superior numbers and advanced battlefield tactics to even the odds. In this first video in a two-part series, we showcase the first set of military units available to the UEF and examine the roles they play in their overall tactical combat doctrine. [read more]

12/24/2025 By wasabi_md in Ashes Dev Journals

Livestream Recap: First Look at Ashes of the Singularity II

Livestream Event: A First Look at Ashes of the Singularity II Wishlist Ashes of the Singularity II Brad Wardell and BATTLEMODE play the massive upcoming RTS, Ashes of the Singularity II in the first ever gameplay livestream, ( initially broadcasted over on Steam at 11:00 AM EST on 12/16/2025 ). [read more]

12/18/2025 By wasabi_md in Ashes of the Singularity News

Ashes II Dev Journal: Pathfinding for Armies

Ashes of the Singularity II is a game that supports thousands of individual soldiers and combat vehicles, each with their own local decision making. So, when I order some units to go somewhere how does that happen? First off, check out our Dev Journal on Armies for a bit of information on that system. Pathfinding starts with Armies, which are composed of Units. Each Unit isn’t necessarily a single vehicle or solider, it’s a small ‘squad’. The individuals within each U... [read more]

12/17/2025 By Oxide_BrettN in Ashes Dev Journals

Sins II Dev Journal: The Diplomatic Method (How to Win Friends and Influence People)

In the last Diplomatic Method dev journal, Yarlen walked you through all of our new Diplomatic stats like Patience, Trust, Rivals, and other racial and factional modifiers. In the Diplomatic Agreement window you can see a breakdown of all of the factors going into a AI player’s willingness to accept deals. Each field has a tooltip that will tell you what’s contributing to those percentages or an explanation of what they are. Patience, young grasshopper… Under the new Diplomatic system,... [read more]

12/17/2025 By Unikraken in Sins Dev Journals

Elemental: Reforged Launches Beta 2 in Early Access

Fantasy Strategy Game, Elemental: Reforged hits Beta 2 on Steam with Dynasties, Modding, Updated Opponent AI and much more Join Early Access   |  View the changelog Stardock Entertainment has released Beta 2 for Elemental: Reforged , the remaster to Stardock’s classic fantasy strategy series. This early access update introduces significant enhancements, featuring a new Dynasty system for character legacy, customizable modding tools including Steam Workshop support... [read more]

12/16/2025 By redskittlesonly in Elemental News

Ashes II Dev Journal: Weapons and Turrets

In Ashes of the Singularity , both 1 and 2, weapons are a bit of their own unique gameplay component. Units aren’t limited to just a single weapon; they can actually have any number of weapons, and each weapon can define its own firing properties, gameplay effects, etc. While for practical purposes, most units often have only one primary weapon (which suits their combat role), a number of units in Ashes 2 will have multiple weapons, each capable of independent targeting and firing solutions. ... [read more]

12/10/2025 By Oxide_BrettN in Ashes Dev Journals

Now Out: v1.5 Diplomatic Repercussions Update Now Available for Sins II

Sins of a Solar Empire II v1.5 Free Update Releases Today New Update features revamped Diplomacy System, new Quick Start options, AI improvements and more for all who own Sins of a Solar Empire II Get Sins of a Solar Empire II Now Just in time for the holidays, Stardock Entertainment has gifted players a huge free update for Sins of a Solar Empire II today. Sins of a Solar Empire II v1.50 - The ‘Diplomatic Repercussions’ Update features a big overhaul ... [read more]

12/10/2025 By redskittlesonly in Sins of a Solar Empire News

Livestream: First Look at Ashes of the Singularity II

Tune in for the Ashes of the Singularity II Livestream Event Mark your Calendars | Wishlist Now Get a first look at  Ashes of the Singularity II,  the sequel to the massive-scale RTS, with the team! 📅 Tuesday, December 16th at 11:00 AM EST 📍Location:  Ashes of the Singularity II Steam Page In this massive-scale RTS game, command vast armies fighting for control of entire worlds. Control the forces of Earth, the mechanical AI Substrate, or the... [read more]

12/8/2025 By wasabi_md in Ashes of the Singularity News

Livestream: v1.5 "Diplomatic Repercussion" Update for Sins of a Solar Empire II

Tune in for the v1.5 "Diplomatic Repercussions" Livestream Event Mark your Calendars | Learn More Watch the team play through the new features of this massive free update for Sins of a Solar Empire II .   📅 Wednesday, December 10th at 1:00 PM EST 📍Location: Sins of a Solar Empire II Steam Page   What to Expect Overhauled Enhanced Diplomacy System: A reworked diplomacy system allows for greater flexibility and options to players. AI players now con... [read more]

12/5/2025 By wasabi_md in Sins of a Solar Empire News

Tales of the Terran Alliance DLC Now Available for GalCiv IV

Stardock Launches "Tales of the Terran Alliance" DLC for Galactic Civilizations IV , Kicking Off Expansion Pass 2 The first of five new packs in the Expansion Pass 2 is now available, featuring exciting new campaigns, civilizations, and gameplay enhancements for the acclaimed 4X space grand strategy game. Stardock Entertainment announced that "Tales of the Terran Alliance," the first DLC of Expansion Pass 2 for the acclaimed space 4X strategy game Galactic Civilization... [read more]

12/4/2025 By redskittlesonly in GalCiv News

Sins II Dev Journal: A Very Merry Modder Holiday Pt. 2

We’re back with Part 2 on this long winded breakdown of some modder-friendly features, these are coming soon. Let's dive in: Asset Suppression [ Coming in v1.5 ] In Sins 1 there used to be a setting to turn off asserts. Mods that like to do whacky stuff ride the line of what the game can do, and thus often run afoul of asserts, even if they’re functionally harmless. With this in mind, we don't want people to turn off asserts for a mod and then go back to stock and get upset when... [read more]

12/3/2025 By wasabi_md in Sins Dev Journals

First Gameplay Trailer Released for Ashes of the Singularity II

Check out the first gameplay trailer for Ashes of the Singularity II Command vast armies fighting for control of entire worlds in this massive-scale RTS game Add to your Steam wishlist The first gameplay trailer for Ashes of the Singularity II is now live, offering a closer look at the game’s current visuals and gameplay mechanics that fans have been eager to see. This trailer provides a first look into the strategic depth and immersive experience that the sequel pro... [read more]

12/3/2025 By redskittlesonly in Stardock Entertainment Announcements

Frequently Asked Questions for Ashes of the Singularity II

Answering your Top Questions about Ashes of the Singularity II As Ashes of the Singularity II continues to evolve, we’ve gathered the most common questions from across the community into one easy place. Whether you’re curious about new mechanics, returning factions, or what sets this sequel apart, this FAQ will help you get up to speed. As development progresses, we will continue to add questions and update answers. General Q: Do I need to have played the first ... [read more]

12/3/2025 By wasabi_md in Ashes Dev Journals

Play Free this Weekend: Ara History Untold

Experience the epic turn-based historical strategy game, Ara: History Untold , for free this weekend Play Free this Weekend From November 27 to December 1, 2025, players can experience the game at no cost on Steam. Ara: History Untold is a turn-based historical strategy game where you build a nation starting at any point in human history and compete for supremacy. Engage in diplomacy, fight wars, and go head-to-head with other leaders from history. Players can also receive Ar... [read more]

11/27/2025 By wasabi_md in Ara: History Untold News

Ashes II Dev Journal: Will the Real Humans Please Stand Up?

Humanity amidst a Post-Human Future While Ashes of the Singularity I focused on the conflict between the Post-Human Coalition and the Substrate, in Ashes of the Singularity II players have the opportunity to see what’s going down on Earth. And, well, it’s a lot. There’s still a five-day work week on top of a variety of international crises: a fractured Post-Human Coalition circumventing United Earth ordinances, the spread of environmental destruction caused by Turinium, a growing divide bet... [read more]

11/26/2025 By Oxide_Gab in Ashes Dev Journals

Sins II Dev Journal: A Very Merry Modder Holiday Pt. 1

Howdy y’all, As the year comes closer to an end and the successful release of our latest DLC, we have had time to really dig in and start chipping away at all the feature requests that we have had internally and of course the holy grail of sweet sweet modder requests. As someone who got into Sins from the modding side of things its very rewarding to finally put some boots on the ground and start ticking off mod requests both small and large.  Let me start off by saying that the conte... [read more]

11/26/2025 By wasabi_md in Sins Dev Journals

Get Ara: History Untold for 50% Off

Get Ara: History Untold for 50% Off Steam   |   Microsoft Store This epic historical turn-based strategy game is on sale November 21 to December 2. Engage in diplomacy, fight wars, and go head-to-head with other leaders from history.  Ara: History Untold is an evolution in historical grand strategy, featuring beloved classic PC strategy mechanics alongside innovative gameplay like a national crafting economy, true simultaneous turn resolution, a non-line... [read more]

11/21/2025 By wasabi_md in Ara: History Untold News

Ashes II Dev Journal: A Preview of Internal Alpha 1

We’ve been hard at work on our internal Alpha 1 milestone. The focus has been finishing the new faction: the United Earth Forces (UEF). This is a unified military command made up of the United States, China, Russia, the EU, Australia, Japan, Korea, and others, all placed under your control to deal with the so-called “Post-Human Coalition.” Our story so far Those familiar with Ashes of the Singularity (2015) may recall the then far-fetched idea that, in the not-so-distant future, a h... [read more]

11/21/2025 By Frogboy in Ashes Dev Journals

Season 3 Roadmap for Sins II

We’re excited to share our Season 3 roadmap for Sins of a Solar Empire II! As you may know, the v1.5 update is scheduled to launch on December 10, 2025 . This update will introduce an overhauled diplomacy system, new features for the modding community, and much more. In the coming months, we’ll be providing additional details about the highly anticipated 4th faction, so stay tuned for more updates.  [read more]

11/21/2025 By redskittlesonly in Sins of a Solar Empire News

GalCiv IV Dev Journal #111 - Tales of the Terran Alliance: A Tale of Two Terrans

In the upcoming DLC, “Tales of the Terran Alliance”, we revisit the most popular (shocking) of the civilizations in the game, Humans. First we need to remember our basic timeline: Year Event 2178 Humanity (the Terran Alliance) invents Hyperdrive and reveals it (or leaks it) to other major species. The “Great Space Race” begins: the six major species rush to establish interstellar colonies. 2190 The “Altarian Prophecy” surfaces (a ~100,000... [read more]

11/20/2025 By Frogboy in GalCiv IV Dev Journals

Sins II Dev Journal: The Diplomatic Method (or How I Learned to Hate Effectively)

One of the most (or least) requested updates for Sins of a Solar Empire II has been with its diplomatic system. Half of players want more of it and the other half couldn’t care less. Both points of view have valid points, but what each side couldn’t know is how much diplomacy impacts the AI’s actions. Until now, this has been a black box but no longer! The upcoming 1.50 update shines a bright light on this seemingly insignificant aspect of the game. In this dev diary, we’re going to take a look ... [read more]

11/20/2025 By Yarlen in Sins Dev Journals

Announcing: New Sins II v1.5 Update Includes Major Gameplay Features and Improvements

Overhauled Diplomacy System, New Quick Start Options, AI Improvements and more are coming to new Free Update for Sins of a Solar Empire II Get Sins II Now Sins of a Solar Empire II players are in for an early holiday gift as Stardock Entertainment will release Sins of a Solar Empire II v1.5 - The ‘Diplomatic Repercussions’ Update on December 10, 2025. This major update introduces an enhanced diplomacy system, new quick start options, improved AI, updated modding ... [read more]

11/20/2025 By redskittlesonly in Sins of a Solar Empire News

Ashes II Dev Journal #10: Armies

What if every unit you created in an RTS game was automatically put into the equivalent of a ‘control group’? Let’s call that automatic group an ‘Army’. And what if that Army was a core way you issued orders to your units? You select the Army, much in the same way you’d select a single unit, and tell it to go somewhere. The Army takes care of getting all of the individual vehicles, soldiers, etc. to a location near where you asked the army to go. It has a desired ‘formation’ in mind, so it’ll... [read more]

11/19/2025 By Oxide_BrettN in Ashes Dev Journals

GalCiv IV: Dev Journal #110 - Strategic Space in v3.1

Space Geography In the popular book “Guns, Germs and Steel”, author Jared Diamond argues that geography is destiny. The reason why the “Old World” colonized the “New World” and not vice versa was because the Old World lacked the kinds of resources necessary to build advanced civilizations. Cows, horses, chickens, sheep, wheat, rye, barley, pigs, etc. were not present in the New World. Obviously, the map generator for Earth was pretty badly written. One of my complaints with Galactic Civiliz... [read more]

11/13/2025 By Frogboy in GalCiv IV Dev Journals

Announcing Expansion Pass 2 for Galactic Civilizations IV, Starting with "Tales of the Terran Alliance" DLC

Stardock Entertainment announced today Expansion Pass 2 for the acclaimed space 4X strategy game Galactic Civilizations IV. The first content drop, " Tales of the Terran Alliance ," will launch December 4, 2025. This new expansion focuses on humanity's tumultuous 23rd century and the formative conflicts that shaped the Terran Alliance into a galactic power. Humanity's Defining Moment “Tales of the Terran Alliance” takes players deep into Earth's pivotal era o... [read more]

11/13/2025 By redskittlesonly in GalCiv News

Ashes II Dev Journal #9: A Family of RTS Games

If you’re new to the Ashes of the Singularity RTS universe, let’s start with a primer: Ashes of the Singularity is a real-time strategy game set in the near future in which players fight for control of worlds. The scale of the maps tend to be very large and are broken up into regions. Controlling a region gives the player access to the resources within which can be extracted to be used in the war effort. Each side starts with a central base that if destroyed, causes them to los... [read more]

11/12/2025 By Frogboy in Ashes Dev Journals

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